Defnitely Not Marvel Snap | Part 2 of general resources allocation study. Brute-force numerical analysis of possible strategies strength. Iterative feedback optimization. Human vs Machine approach. What is the real power of ‘Basic Killer’?
Gwent | Confronting the Rule of 16 demostrated in the preceeding article with card drawing probabilities. How R16 works in gameplay practice? What part of PT and ET is usually found and what is the optimal size of those teams?