The Final Round Weight Of Gwent Cards
Gwent | Not all cards in Gwent: The Witcher Card Game deck are equally important. Monte Carlo simulation of R3 presence of power ordered cards. Core, subs and bricks groups. Deckbuilding Rule of 14.
Gwent | Not all cards in Gwent: The Witcher Card Game deck are equally important. Monte Carlo simulation of R3 presence of power ordered cards. Core, subs and bricks groups. Deckbuilding Rule of 14.
Gwent | Exploring the most aggressive strategy in Gwent: The Witcher Card Game in the context of dedicated deck design. Winning R1, R2 push, 2:0, push-out. Tempo, development curve, overtutoring. Redrame’s Deathwish Yghern and NR Knights.
Gwent | Introduction to deck winrate prediction in Gwent: The Witcher Card Game (and other card games). Meta impact. Interactive sheet tool with demo analysis done by Gwent Masters 2 winner Pajabol.
Gwent | Break-down and analysis of skill elements in Gwent: The Witcher Card Game done step by step for ladder climbing and tournament play. Crucial skills hierarchy according to top Gwent players – Gwent skills poll results and showcase for chosen players: Pajabol, Kerpeten, Magpie, Truzky, Poisound and TailBot.
Gwent | Discussing the role of dynamic factors in Gwent: The Witcher Card game – Tempo and Reach. Benefits and applications of short-term point advantage. Initial and Developed tempo. Development profile. Round 1 rules, winning on even cards and tempo pass. Reach cards and deckbuilding implications. Roach and Knickers as tempo tools. Gwent 10.10 gameplay examples.
Gwent | Exploring the carryover mechanics in Gwent: The Witcher Card Game. Different types of carryover and their characteristics. Understanding the role of carryover value and its relation to round control. Evaluation of chosen carryover cards with examples.